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#1 2017-06-07 10:45:56

Mike
Administrator
From: Poland
Registered: 2014-08-06
Posts: 25

Cinema 4D plugin - change log

07/11/2018 C4D plugin v51

- Improved handling of pre-cached GI maps
- Other minor fixes & improvements

20/09/2018 C4D plugin v50

- Fixed plugin issues on C4D R17 (Mac version)
- Fixed issue with “auto save” GI switch (always on) for C4Ds internal render engine
- Other fixes & improvements in plugin stability & speed

30/08/2018 C4D plugin v49

- Rebuilt checking procedure - all validations are made before running the UI of the plugin, single prompt for multiple errors introduced
- Cost calculator addon introduced to the plugins shelf (renderBeamer: Cost calculator)
- Plugin logs are now created per camera\take
- Fixed issue with scene renaming in the Tiled mode
- Improved speed and stability
- Other minor fixes

10/07/2018 C4D plugin v48

- Added support for clipping planes in the Tiled mode

4/07/2018 C4D plugin v47

- Added support for HDRI Studio Rig assets
- Fixed issue with missing corona UHD and LUT
- Added single prompt for missing textures

20/06/2018 C4D plugin v46

- Fixed issue with plugin crashing when using XYZ Anima

19/06/2018 C4D plugin v45

Cinema 4D overall:
- Fixed issue with not copied main camera settings to the tiled camera (depth of field). Now all parameters from the base camera are copied to the tiled camera object
- Fixed support for special characters in camera names. Now all untypical camera name signs are changed to _  sign
- Added warning prompt for using render region with tiled mode

01/06/2018 C4D plugin v44

Cinema 4D & Corona:
- Limitless render settings blocked for Corona
- Fixed issues with not relinked Corona UHD cache files
- Added prompt for Calculate from scratch mode (bake not supported)
- Added support for LUTs

Cinema 4D & Vray:
- Blocked nonstandard VRay camera usage or FOV override switch with Tiled mode

Cinema 4D overall:
- Fixed issue "TilesDialog' object has no attribute 'data_model'
- Takes hidden below C4D version R17.032
- Minor fixes

23/05/2018 C4D plugin v43

- Fixed issues with output name when using tiled/takes mode
- Improvement support for non-latin characters handling
- Added checker for animation when using tiled camera mode (for frame range and objects in the timeline).
- Now tiled camera mode is blocked there are animated elements or frame range is not set to single frame
- Other minor fixes and improvements

07/05/2018 C4D plugin v42

- Blocked Physical render with tiled camera mode (it's not supported in C4D)
- Protection tag on camera object is now automatically deleted when using ""Tiled"" mode
- Fixed render engine detection (Arnold renderer)
- Fixed GI switches (skip pre-pass if present, autoload, a path to pre-cached GI maps on customer side). Now you can easily render scenes with pre-cached GI
- Fixed coping pre-cached GI for VRay

21/04/2018 C4D plugin v41

- Fixed renderBeamer auto-startup on OSX

20/04/2018 C4D plugin v40

- Fixed FPS to frame range conversion

19/04/2018 C4D plugin v39

- New plugin UI with a lot of additional options and features.
- Plugin modes are separated for Animation, Tiles, and Takes
- With Animation mode, you can now render multiple cameras. Every camera got separated frame range and step
Each camera is rendered as the separated job and got own output path
- With Tiles mode, you can now render high-resolution single frame still shot. This mode should be used only in scenes without any animation!
If animation in your scene exists, the plugin will merge the whole scene into one object, and set selected frame render range
- With Takes mode, you can now render your animated the scene using takes render system. The plugin reads all takes setups and just forwarding it to UI
You can also turn on and off ever take. Plugin forwards cameras and render settings for each take
That means you can now select "Export settings" option between "Global" (for the whole scene) or "Per take" (different render settings for each take)
- Added full support for VRay 3.6 - including pre-cached GI maps & render elements - Improved checker procedure for missing non-cached dynamics (all kind of tags - dynamics, cloth, mograph, particles and so on)
- Improved pre-cached GI maps. Now each of GI engine (IC, LM, RM) can have pre-cached GI map for farm rendering
- A lot of improvements in plugin stability and speed

22/02/2018 C4D plugin v38

- Fixed takes grouping system. Now each take will have group_name in the output path

12/02/2018 C4D plugin v37

- Fixed issue with not rendering tiled camera when using non-standard render engines

07/02/2018 C4D plugin v36

- Improved caching checker for C4D tags - now all mograph, dynamics, and cloth tags are checked for a missing cache. When uploading with the plugin, you can select to skip caching
- Fixed issue with not uploaded GI maps (Irradiance) when using "full animation mode" switch

29/01/2018 C4D plugin v35

- Major updates to C4D scenes with Anima plugin
- Auto baking of anima projects from C4D upon upload
- Aniprojects are now loaded and linked as .anipack
- Purchased assets included in .anipack

29/11/2017 C4D plugin v34

- Added blocker for GPU based render engines. For GPU based rendering server renting, please contact us
- Added blocker & prompt about non-supported assets formats (video textures) and video output formats
- Added support for UNC network paths
- Fixed unsupported type of signs in takes names
- Fixed copying camera tags when using tiled camera plugin mode
- Fixed XParticles prompt about caches

25/9/2017 C4D plugin v33

- Block non-renderable high-resolution formats (resolution 65k and higher)
- Added prompt for xparticles Cache
- Fixed issue with custom C4D installation paths

05/9/2017 C4D plugin v32

- Added support for multi-camera scenes with tiled rendering

23/8/2017 C4D plugin v31

- Fixed saving VRay version in the settings file
- Fixed issues with custom GI path with C4D renderers

30/7/2017 C4D plugin v30

- Fixes & improvements

26/7/2017 C4D plugin v29

- Fixes in "autosave" switches in GI/Caustic/AO

7/7/2017 C4D plugin v28

- Fixed issues with tiled camera & project file render range
- Fixed issues with C4D installation stuff

13/6/2017 C4D plugin v27

- Fixed issues with Arnold output drivers paths
- Blocked frame range and resolution changes on Web Manager while using tiled camera mode

22/5/2017 C4D plugin v26

- Bugs fixes and improvements

15/5/2017 C4D plugin v25

- Extended support for Real Flow caches (all type of RF cache files)
- Plugins listing in .gfs file (settings file) for future plugins & renderers auto deployment

1/5/2017 C4D plugin v22

- Blocked non-renderable output formats
- Support for Real Flow (including caches)
- Fixed random bug with takes system
- Updated installer (C4D version checker)

3/4/2017 C4D plugin v21

- Added "close" button for Tiled mode
- Added progress bar to plugin processes

24/3/2017 C4D plugin v20

- Support for C4D takes system
- Support for distributed still shots rendering with C4Ds "Tiled camera" feature. Works with AdvancedRender, Physical, Arnold

17/3/2017

C4D plugin is released & live. All features from "features list are supported now

Version 001

Last edited by Mike (2017-07-31 11:36:47)

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